To Help Students Discover
Mathematical Relationships or Theorems,
Promote Exploration of
Many Similar Instantiations of a Class
IF the required outcome is the discovery of mathematical
relationships or theorems,
AND IF conditions are that the learner uses computer-based
procedures that are (a) interactive in real time, (b) continuously
variable, (c) graphically representational and accurate, and (d)
relation-preserving,
THEN use the method of promoting exploration of many similar
instantiations of a class for the mathematical relation or theorem
under investigation.
IF conditions are that the learner uses computer-based Dynamic
Mathematics procedures which are: (a) interative in real time, (b)
continuously variable, (c) graphically representational and accurate,
and (d) relation-preserving AND IF the method is exploration of many
similar instantiations of a class for the mathematical relation or
theorem under investigation THEN the outcome will be that Dynamic
Mathematics affords the discovery of previously unknown mathematical
relationships or theorems .
Keywords:
Dynamic algebra
Dynamic geometry
Mathematical exploration using animations
Computer-based instruction
Mathematical discovery
Literature Review
- Dynamic mathematical software "...has had a profound effect on
classroom teaching wherever it has been introduced. Although not
originally intended by its developers, it has also become an
indispensable research tool for mathematicians and scientists."
(King & Schattschneider, 1997, p. xi). There are several
products available today that support this approach; some are
listed by the Math Forum Corner for Interactive Geometry Software
(CIGS) (http://forum.swarthmore.edu/dynamic.html)
and by individual vendors. The Educational Development Center,
Inc., funded by the National Science Foundation, has conducted
research in this field (http://www.edc.org/LTT/DG/).
The present paper will focus on two computer programs readily
available from Key Curriculum Press,
NuCalcTM a, dynamic algebra program
(http://www.keypress.com/product_info/nucalc.html),
and the Geometer's
Sketchpad©
a dynamic geometry program, for which at least one extensive
bibliography exists (http://www.keypress.com/sketchpad/sketch_bib.html).
In addition, a comprehensive collection of articles describing the
use of dynamic geometry was published by The Mathematical
Association of America (King, J., & Schattschneider, D.
(Eds.), 1997) (http://www.maa.org/pubs/books/nte41.html).
A survey of mathematics websites, containing dynamic mathematics
references as a subset, is presented in an ERIC Digest by D. L.
Haury and L. A. Milbourne (1996) (http://www.ed.gov/databases/ERIC_Digests/ed402157.html).
-
- The NuCalcTM program is provided free with
Macintosh Power PC computers using Mac OS 7.5 (or later) operating
systems. A dynamic book-on-disk (Erickson, 1995) that provides
substantial additional documentation is available from the
publisher. The software affords manipulation of algebraic symbols
in equations. For instance: a variable may be moved by dragging it
from one side of an equation to the other causing the equation to
automatically reformulate itself. Additionally, graphical
representation of equations in two and three dimensions (shapes
may be rotated and transformed in real time) is possible. Users
can generate families of equations, by variation of a numerical
parameter inserted into a given particular equation. Other
processes can also be constructed, as well. A snapshot of a 3-D
graph (normally, they rotate slowly in the viewer) is shown in
Figure 1.
-
- Figure 1. NuCalcTM depiction of
the function z=xy2
-
-

-
-
-
- The Geometer's
Sketchpad©, also
provided by Key Curriculum Press is not free. Documentation is
extensive, including a comprehensive teacher's manual (Jackiw,
1995) and other support materials (Bennett, 1999). Figures from
textbooks, working models of the Pythagorean Theorem, perspective
drawings, Escher-like tessellations, fractals, animated sine
waves, graphs and curves are just some of the examples that may be
constructed with this remarkable software. An example of an
interactive process for examining the shapes of conic sections is
shown in Figure 2:
-
- Figure 2. Geometer's
Sketchpad©
depiction of Conic Section Foci
-

-
-
Validity and Generalizability of the Proposed Design
Principle
- Based on my experiences as a high-school mathematics
instructor over a period of fourteen years, I agree with this
assessment (Garry, 1997):
-
- There is something odd about the way we teach
mathematics. We teach it as if assuming our students will
themselves never have occasion to make new mathematics. We
do not teach language that way...the nature of mathematics
instruction is such that when a teacher assigns a theorem to
prove, the student ordinarily assumes that the theorem is
true and that a proof can be found. This constitutes a kind
of satire on the nature of mathematical thinking and the way
new mathematics is made. The central activity in the making
of new mathematics lies in making and testing conjectures.
(p. 55).
-
- One of the objectives for making conjectures in mathematics is
to provide starting points for the construction of proofs (Singh,
1997):
-
- ...mathematicians simply hate to make a false statement.
Of course they use intuition and inspiration, but formal
statements have to be absolute. Proof is what lies at the
heart of math, and is what marks it out from other sciences.
Other sciences have hypotheses that are tested against
experimental evidence until they fail, and are overtaken by
new hypotheses. In math, absolute proof is the goal, and
once something is proved, it is proved forever, with no room
for change. (p. x)
-
- Generation of finished proofs often requires lengthy and
arduous application of human ingenuity, following
unanticipated paths. The difficulty of transit has been
reduced by the invention of computer software according to
Pollak (as cited in de Villiers, 1997, p. 21) :
-
- ...we find ourselves examining on the machine a
collection of special cases which is too large for humans to
handle by conventional means. The computer is encouraging us
to practice unashamedly and in broad daylight, certain
customs in which we indulge only in the privacy of our
offices, and which we never admitted to students:
experimentation. To a degree which never appears in the
courses we teach, mathematics is an experimental
science...The computer has become the main vehicle for the
experimental side of mathematics. (p. 12)
-
- Thus, the validity of the proposed principle is supported; the
principle, like a scientific hypothesis, can only be tested by the
continued expansion of the scope of its application, but never
proved. General applicability of the principle is suggested by the
examples of its successful use in the domain of mathematical
knowledge cited in the next section of this paper. The principal
constraint defining the circumstances for appropriate application
of the proposed principle is the knowledge domain for which it is
useful, i.e., the realm of formal mathematical proof. If the goal
of new knowledge discovery is relaxed, the utility for motivating
student understanding of existing mathematics by use of dynamic
software is evident.
-
Examples of Application of the Design Principle
- There are several examples of the use of dynamic mathematical
software resulting in new discoveries. The first discussed here
involved two high-school age students, David Goldenheim and Dan
Litchfield, attending Phillips Exeter Academy in Exeter, New
Hampshire, and their instructor Charlie Dietrich. Dietrich
assigned his two geometry students with the task of partitioning a
given line segment into any number of equal parts, using an
Euclidean construction with compass and straightedge. The two
students succeeded in inventing an entirely new way to accomplish
this so-called "regular partition" by use of the Geometer's
Sketchpad©. Not only
did they invent this new method (thought to be only the second
approach devised in over 2,000 years), but they went on to develop
another construction that creates a sequence of numbers that are
the reciprocals of the Fibonacci Sequence (1,1,2,3,5,8,13,...).
Their results were presented at the 74th meeting of the National
Council of Teachers of Mathematics (NCTM), April 1996, in San
Diego, California. A discussion of their achievements is published
at the GLaD website (http://www.gfacademy.org/GLaD/).
An account of their discoveries was published by the NCTM, in the
Mathematics Teacher online (http://www.nctm.org/mt/1997/01/vol90-no1-euclid1.htm).
Some historical connections to their discoveries were discussed by
W.T.Johnston, in his article "Historical Precedents to the GLaD
Construction" (http://world.std.com/~wij/glad/).
A web site debunking the originality of the GLaD discovery cites
an 1811 geometry text, but the conclusion drawn does not appear to
be definitive. (http://jwilson.coe.uga.edu/Texts.Folder/GLaD/GLaD.Comments.html).
-
- A relationship between circles and triangles known as the
hemiolic crystal was discovered by Douglas R. Hofstadter (author
of such books as Gödel, Escher, Bach: an Eternal Golden
Braid and The Mind's I). Using the Geometer's
Sketchpad©, he
constructed diagrams (dynamograms) and used the software as his
verification engine. He presented insights into the
intellectual processes during the
course of the discovery. He described his appreciation of the
power of dynamic mathematical software in these terms (Hofstadter,
1997):
-
- One further key factor that mustn't be overlooked is the
fortuitous existence and tremendous power of Geometer's
Sketchpad©.
Somehow, this program precisely filled an inner need, a
craving that I had, to be able to see my beloved special
points doing their intricate, complex dances inside and
outside the triangle as it changed. And my own personality
welcomed a computer program to explore mathematics, and felt
that it afforded visions of geometric truth, an attitude
that perhaps would be a little bit less accepted by a
traditional mathematician. In short, living in the 1990s and
having a Macintosh and enjoying computers was also part of
it. (p. 13)
-
- Professor Hofstadter submitted his conjecture to H. S. M.
Coxeter, a noted British geometer, to verify its originality. He
produced a set of computer files to accompany his article, in the
folder hofstad-mac, from Swarthmore's "Downloadable
Computer Files" (http://forum.swarthmore.edu/dynamic/geometry_turned_on/download/index.html).
Some of the files provide interactive scenarios which help
explicate the remarkable insights into his discovery processes.
All must be opened with The Geometer's
Sketchpad© (TGS). Part of
the geometrical concepts in Hofstadter's article can be found at
the "JavaSketchpad© DR3
Gallery" (http://www.keypress.com/sketchpad/java_gsp/gallery.html).
Look for the interactive file 9
Point Circle. This file does not require installation of TGS,
it only requires a Java-capable browser.
-
Relation of the Design Principle to More General Principles
- The proposed principle is related to the following perception
principles listed in Winn (1993):
-
- "1.4c. The configuration of parts into perceptual units,
arising from the presence of an emergent property, is
influenced by the physical proximity of the parts to each
other, in time as well as in space" (p. 63).
-
- The emergence of properties is sought during the exploratory
phase in the development of a mathematical proof. Dynamic
mathematical programs afford the arrangement of the elements
needed for the proof in easily modifiable configurations. These
programs also offer a variety of similar cases by moving elements
within a configuration.
-
- "5.1. By and large, the structural conventions of diagrams,
charts, and graphs may be used in metaphorical ways in order to
make abstract ideas more concrete and easier to grasp" (p.
97).
-
- In some sense, diagrams are metaphors representing the
constructions of mathematics. They originate in the human mind and
have no physical existence outside the mind. Mathematics itself is
a kind of metaphor for nature. We do not know why the language of
mathematics is so effective for the description and prediction of
natural phenomena, but science demonstrates that it works.
-
- "5. 5. The relative position of elements to each other in
charts and diagrams is important in determining the nature of
the perceived relationship among them" (p.101).
-
- This has been demonstrated by the examples described in the
previous section. Manipulation of diagrams by use of dynamic
software is not just important, but may be absolutely necessary to
perception of unexpected relationships.
-
Relation of the Design Principle to Psychological Theories
- This section will identify some psychological elements
peculiar to dynamic software use and provide pointers to the more
general psychological knowledge base. A potential psychological
effect of the use of dynamic mathematical tools is that the
explorer, being so impressed with the revelations appearing during
investigation with the software, may be unmotivated to construct
the corresponding proof. Michael de Villiers (1997) offers
arguments to counter this suggestion:
- Although I have often achieved confidence in the general
validity of the conjecture by seeing its truth displayed while
objects undergo continuous transformation across the screen
..., this provides no personally satisfactory explanation of
why it may be true. It merely confirms that it is true, and
even though the consideration of more and more examples may
increase my confidence even more, it gives no psychological
satisfactory sense of illumination. There is no insight or
understanding into how it is the consequence of other familiar
results. It has been my experience that the more comvimced I
become, the more motivated I also become to find out why it is
true. (p. 22)
Another psychological dimension motivating proof, again suggested
by de Villiers (1997) is that:
- Mathematicians know that proving something is an
intellectual challenge that can be compared to the physical
challenge of completing an arduous marathon or triathlon. In
this sense, proof serves the function of
self-realization and fulfillment. Proof is a
testing ground for the intellectual stamina and ingenuity of
the mathematician. To paraphrase Mallory's famous comment on
his reason for climbing Mount Everest: "we prove our results
because they're there." (p. 23)
-
Besides the idiosyncratic psychological attributes of the use
of the proposed principle listed above, the obvious connection to
recent theories is to constructivism, in both the literal and
figurative sense. An annotated bibliography of references for the
use of Constructivism in Mathematics, from the RUMEC Conference on
Research in Mathematics Education (Central Michigan University,
Sept. 5 - 8, 1996) can be found at the MAA website: (http://www.maa.org/t_and_l/sampler/construct.html).
Using the keywords (Constructivism) AND (Mathematics) AND
(Education) yielded 392 documents at the ERIC site: (http://ericir.syr.edu/Eric/).
The role of "Constructivism in Visual Message Design And Learning"
(Anglin, Towers, & Levie, 1996, p. 757) cites E. H. Gombrich,
who claims that the meaning of a picture depends on what the
viewer constructs when observing it.
Author's Opinion of the Design Principle
- My education included degrees in Physics, and Professional
Certificates in Computer Science and Electrical Engineering
(Telecommunications). My work experience has included Secondary
Education instruction in Physics and Mathematics, and
participation in space flight projects. From a personal
perspective, learning involves visualization and the ability to
deal with spatial relationships. During the teaching phase of my
career, I was involved in the development of a mathematics
tutorial project, when personal computers were just becoming
available. It seemed to me at the time that graphics on the
computer would play a significant role for educational
applications, but the implements available at the time were
extremely primitive: character-mapped graphics rather than
bitmapped, for example. Processor clock rates and RAM capacity
precluded the real-time dynamic graphics only recently available
to the private computer user. The advent of powerful dynamic
graphics tools like NuCalcTM and The Geometer's
Sketchpad©, with the
facility they offer for mathematical discovery, are simply amazing
to me. The kind of power formerly available to military/industrial
research institutions, now on the market and accessible to both
pre-college and university students, is in my opinion one of the
most incredible tools for the opening of mathematical knowledge.
Without the existence of this class of software, the application
of the proposed principle would be difficult.
-
Related Mathematical Software
Sources
- Other examples of mathematical software assistants, such as
MATLAB (http://www.mathworks.com/index.shtml),
Mathematica (http://www.wolfram.com),
and Maple (http://www.maplesoft.com/cybermath/share/r_geom.html),
while extremely powerful, require the user to learn syntactical
rules worthy of a complete computer language, and do not lend
themselves easily to use by the mathematical novice. Thus they are
not nearly as suitable for the application of the proposed
principle, but might provide avenues to the professional
researcher in mathematics. Sites like The Geometry Center: Center
for the Computation and Visualization of Geometric Structures
(http://www.geom.umn.edu)
provide links to more sophisticated approaches of representing
mathematics graphically.
-
References
Anglin, G. J., Towers, R. L, & Levie, W. H. (1996). Visual
message design and learning: The role of static and dynamic
illustrations. In D. H. Jonassen (Ed.). Handbook of research for
educational communications and technology. (pp. 755 - 794). New
York: Simon & Schuster Macmillan.
Bennett, D. (1999). Exploring geometry with the geometer's
sketchpad. Berkeley, CA: Key Curriculum Press.
de Villiers, M. (1997). The role of proof in investigative,
computer-based geometry: Some personal reflections. In J. King, &
D. Schattschneider, (Eds.). Geometry turned on!: Dynamic software
in learning, teaching, and research. (MAA Notes 41). (pp. 15-24).
Washington, D.C.: The Mathematical Association Of America.
Engel, C. E. (1950).A history of mountaineering in the
alps. London: George Allen And Unwin LTD.
Erickson, T., & Avitzur, R. (1995). Introducing dynamic
algebra with NuCalcTM. Berkeley, CA: Key Curriculum
Press.
Gary, T. (1997). Geometer's sketchpad in the classroom. In J.
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41). (pp. 55-62). Washington, D.C.: The Mathematical Association Of
America.
Hofstadter, D. R. (1997). Discovery and dissection of a geometric
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on!: Dynamic software in learning, teaching, and research. (MAA
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Jackiw, N. (1995). The geometer's sketchpad: User guide and
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King, J., & Schattschneider, D. (Eds.). (1997). Geometry
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(MAA Notes 41). Washington, D.C.: The Mathematical Association Of
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Pollak, H. O. (1984). The effects of technology on the mathematics
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Impressions of ICME 5. Centrahil, Australia: AMESA.
Singh, S. (1997). Fermat's enigma: The epic quest to solve the
world's greatest mathematical problem. New York: Walker.
Winn, W. (1993). Perception principles. In M. Fleming & W. H.
Levie (Eds.), Instructional message design: Principles from the
behavioral and cognitive sciences (4th ed.). (pp. 55-126).
Englewood Cliffs, NJ: Educational Technology Publications.
Peter Young